{"id":280,"date":"2013-05-16T11:09:31","date_gmt":"2013-05-16T15:09:31","guid":{"rendered":"http:\/\/www.chaoticblue.com\/blog\/?p=280"},"modified":"2013-05-16T11:09:31","modified_gmt":"2013-05-16T15:09:31","slug":"musica-mundana-victory-themes-for-real-this-time","status":"publish","type":"post","link":"https:\/\/www.chaoticblue.com\/blog\/2013\/05\/musica-mundana-victory-themes-for-real-this-time\/","title":{"rendered":"Musica Mundana &#8212; Victory Themes For Real This Time"},"content":{"rendered":"<div id=\"dslc-theme-content\"><div id=\"dslc-theme-content-inner\"><p>So as a very brief, quick followup to <a title=\"Musica Mundana \u2014 On battle themes\" href=\"http:\/\/www.chaoticblue.com\/blog\/2013\/05\/musica-mundana-on-battle-themes-and-victory-fanfares\/\">last night&#8217;s post on battle music<\/a>, I&#8217;m going to put up a little bit about the way victory fanfares are constructed (in my view) as well. It&#8217;s not a long post but many YouTube example links, so brave the cut&#8230; if you dare.<\/p>\n<p><!--more--><\/p>\n<p>Alright. So victory themes. The\u00a0<em>Final Fantasy<\/em> games probably give us the iconic example because back in the 8-bit NES days, most RPGs didn&#8217;t HAVE battle win themes &#8212; if you were lucky you get the &#8220;bling-bling-BLING!&#8221; 3 tone at the end of a Dragon Quest fight (that series still doesn&#8217;t have victory music, by the way). Then\u00a0<em>FF<\/em> came along with this:<\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/PZ_7ipJ6Cx8?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<p>You probably instantly recognized it, right? And structurally it&#8217;s extremely simple: a few seconds of fanfare and then a very quickly looped followup. The formula repeats itself&#8230;\u00a0<em>a lot<\/em>.<\/p>\n<p><strong>SaGa Frontier 2: &#8220;Showing Joy I&#8221;<\/strong><\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/9_IHbIGTobc?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<p><strong>Xenosaga: &#8220;Battle&#8217;s End&#8221;<\/strong><\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/h3x-GkZyQlQ?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<p><strong>Final Fantasy X-2: &#8220;Mission Complete&#8221;\u00a0<\/strong>(Small note: This track pulls double duty in the game!)<\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/N_UteQk8RN4?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<p><strong>Resonance of Fate: &#8220;Victory&#8221;<\/strong><\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/4ZcXSZWN_tc?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<p><strong>Tales of Graces: &#8220;Raise the Song of Victory&#8221;<\/strong><\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/I-mukNZUl-U?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<p>And so on and so on. Structurally, this feels like it owes a lot to D&amp;D, doesn&#8217;t it? You won! You want an immediate, gratifying burst of energetic sound that says &#8220;FUCK YEAH, TAKE THAT METAL SLIME&#8221; (while your characters rhythmically pump their fists up and down or whatever) but more importantly, victory usually comes with\u00a0<strong>~*loot*~<\/strong>\u00a0and other prizes like experience points and leveling up. So, the trailing sound, which is often short loops, quieter, repetitive: it plays under your mental math (and occasional inventory management) while you sort out what you won. And there you go! The simple but effective logic of the victory jingle.<\/p>\n<p>There are a few variations that I also enjoy. Probably my favorite is the &#8220;two victory themes, one for &#8216;perfect&#8217; victories,&#8221; which is most commonly found in the work of Noriyuki Iwadare. Consider these\u00a0<em>Grandia<\/em>-series tracks:<i><br \/>\n<\/i><\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/j02iO0pNZvA?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/CioTHQNbp3E?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<p>They&#8217;re both victory themes, but that second one certainly seems&#8230; fancier, right? You only get that one if you win without taking any damage. It&#8217;s harder to do, so the resulting song is&#8230; you know, shinier. Follows the same logic, but more colorfully\/brightly.\u00a0<em>Final Fantasy XIII-2<\/em> also does this with its fanfares, the latter of which you can only get by winning a 5-star battle (thus beating everything inside the target time limit) &#8212;<\/p>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/YBZSR48hc2Q?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<div class=\"jetpack-video-wrapper\"><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"663\" height=\"373\" src=\"https:\/\/www.youtube.com\/embed\/4xyuCkwovlw?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation\"><\/iframe><\/span><\/div>\n<p>So, what are your favorite victory musics?<\/p>\n<\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>So as a very brief, quick followup to last night&#8217;s post on battle music, I&#8217;m going to put up a little bit about the way victory fanfares are constructed (in my view) as well. It&#8217;s not a long post but many YouTube example links, so brave the cut&#8230; if you dare.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[85],"tags":[89,90,91],"jetpack_featured_media_url":"","jetpack_publicize_connections":[],"jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p3NfdI-4w","_links":{"self":[{"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/posts\/280"}],"collection":[{"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/comments?post=280"}],"version-history":[{"count":2,"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/posts\/280\/revisions"}],"predecessor-version":[{"id":282,"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/posts\/280\/revisions\/282"}],"wp:attachment":[{"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/media?parent=280"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/categories?post=280"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.chaoticblue.com\/blog\/wp-json\/wp\/v2\/tags?post=280"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}